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SDL Surface Bliting



I'm a bit puzzelled. Despite having used SDL for a while I've never done much with it. Recently I initialized the video which creates an SDL surface. I created a second smaller surface that intend to compose images on before drawing to the screen. I then loaded the images to compose. When I blit everything on the initialized video screen it works fine. However I blit everything on the smaller surface and then try to blit it onto the initialized video screen, it fails to draw anything. Is there something simple I'm missing?

Dennis Payne
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