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Re: Indrema and their console

> If they require the entire game be one
> executable though then you won't be able to do any modern games.
> (Well not entirely true.  I suppose you might be able to load a massive
> executable and let the memory manager page things in and out.  I'd
> imagine developers would prefer the currently collection of data files
> over that.)

It might as well be a file containing an ext2 filesystem to be mounted with
the "-o loop" option :) The developers could then include all libraries they
used, the right (working) versions of them etc.


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