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Re: Blender 2.0, Linux 3D book

nlin wrote:

> Execution of the game takes place within the Blender environment itself.
> Therefore, Blender (for the time being) is best viewed as a self-contained
> engine and environment for developing and creating interactive content.
> Running games created with Blender requires you to run Blender, as sort of
> a run-time wrapper. Blender does not yet, IMHO, appear to be usable as a
> library which can be called from external programs (although Blender
> does have a built-in scripting language for doing some programming).

Sounds a bit like a "3D Hypercard for games", if I might say. Maybe
there'll be a "Blender Player" later on that you can bundle for little
or no money...

"There are two major products that come out of Berkeley: LSD and Unix.
We don't believe this to be a coincidence."  -- Jeremy S. Anderson

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