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Re: GNow

Michael Dale Long wrote:

> There is also the 2D renderer in Crystal Space.  It has the advantage of
> being platform independent.  Although Crystal Space is a 3D game engine,
> you can use the 2D renderer separately if you aren't wanting to use 3D
> graphics.

Do you mean there's a separate 2D interface, or are you referring to the
"technique" of using a 3D engine with all-billboards ?