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Re: Direction of Linux games...







>> Surely fixed framerate stuff buggers up as soon as anyone changes monitor
>> refresh rate?
>
>Exaclty the problem that Tux_AQFH has.  It's timeing is for Steve's
>computer.  With his Voodoo 1 doing 640x480 @ 60Hz and god knows what
>processor.
>On my computer with my Voodoo 2 sli at the Mesa default of 75Hz and
>my o/c celery it goes too fast and inconsistantly so.

Ah. Yum. 125%, that'd be rather noticeable.

I can see what's coming next. Comments in the readme's about what refresh rates
will be ok...

>I bet if you gave them an assembler they would try and write C++.

Undoubtable.

Do we still not have any nice libraries to support this sort of stuff? I'd
pictured there being physics modelling libraries and things by now. I spose
that's something else I'll have to publish...

>> What about these corpses in the boot of my car? Is that normal as well?..
>No that's not normal.  You don't want to leave them in the boot of
>your car.
It's OK, I cut them up and put them in Tupperware. They'll last quite a while
even under the big window in the back of my car...


Mashty wants to know why you surfed for all of about 30 seconds...