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Triggers and listeners, event-driven game worlds


I've put together a pre-release distribution of the small/simple/fast
triggers & listeners C code I mentioned a couple of weeks ago.  It is
designed to facilitate the creation of event-driven game worlds, but
is fairly general-purpose.

The tarball's temporary home is:

The project will likely get a 'real' home page at some point.

The README contains general information/caveats and there's a rough
example.c in there also.  License is BSD-style.

Let me know if there's any point in carrying on.

Adam D. Moss   . ,,^^   adam@gimp.org   http://www.foxbox.org/   co:3
"You could make a mince pie mountain and
carve yourself a lair inside to live in."