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Re: Full-Screen mode.
On Thu, 3 Oct 2002, Chris wrote:
> may have some relevance -
> "What isn't being mentioned is the fact that Page Flipping is only available
> in specific resolutions of X in conjunction with a specific resolution of a
> full screen OpenGL application"
Yes - I'd already read that - it says somewhere else on that page
that the resolution limitations only apply if you DON'T have
__GL_SYNC_TO_VBLANK set in your environment.
I most certainly *do* have that variable set - and my reading is that
this frees you from the restrictions on display resolutions.
At any rate, I still see problems when I pick one of the "Approved"
screen sizes - so that's not it.
Steve Baker (817)619-2657 (Vox/Vox-Mail)
L3Com/Link Simulation & Training (817)619-2466 (Fax)
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