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Re: Full-Screen mode.
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[Thu, 3 Oct 2002 11:47:21 -0500 (CDT)] Message from Stephen J Baker:
> I have an OpenGL program that (attempts) to run in Full-screen
> mode on nVidia hardware/drivers. I'm using raw Xlib commands
> to set up the window - and I have the __GL_SYNC_TO_VBLANK option
> set in order (theoretically) to avoid tearing in the image.
> However, I find that my program does not take advantage of
> the page-flip option for swapping double-buffers.
may have some relevance -
"What isn't being mentioned is the fact that Page Flipping is only available
in specific resolutions of X in conjunction with a specific resolution of a
full screen OpenGL application"
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