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Mesa vs OpenGL


I know that the Mesa version 3.0 is new and propably not tested by so many
programmers but still I want to ask this:

How far from OpenGL is Mesa now? I'm talking about animation speed. I have
understood that OpenGL is much faster and thus better for interactive
3D animation and I have considered purchasing OpenGL because of this.
Should I wait for Mesa to evolve more or what?

 Anni, who hardly knows OpenGL