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Re: SDL vs GGI
On Wed, Sep 01, 1999 at 10:05:59AM -0600, Brett_A._Letner@NOTES.UP.COM wrote:
> >> Presuming they all get
> >> installed with your OS CD-ROM or with the games that use them, why
> >> would you care?
> Because every lib you add, adds complexity to your system. For example,
> instead of just verifying that you have the right version of a game, you
> also have to verify that you have the right version of the right lib(s).
> Perhaps different games require different versions of the same lib?
> Multiply this by the number of games, and the number of libs they depend
Horrible, horrible indeed. But this problem has beed here since the dawn of
Linux, it's nothing new.
My solution: just statically link the fscking library you chose for your
game, and dynamically link all the remaining, standard stuff like libc, libm,
OpenGL libs, etc.
Borko Jandras <email@example.com>