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Re: SDL vs GGI

On Wed, Sep 01, 1999 at 10:05:59AM -0600, Brett_A._Letner@NOTES.UP.COM wrote:
> >> Presuming they all get
> >> installed with your OS CD-ROM or with the games that use them, why
> >> would you care?
> Because every lib you add, adds complexity to your system.  For example,
> instead of just verifying that you have the right version of a game, you
> also have to verify that you have the right version of the right lib(s).
> Perhaps different games require different versions of the same lib?
> Multiply this by the number of games, and the number of libs they depend
> on.

Horrible, horrible indeed. But this problem has beed here since the dawn of
Linux, it's nothing new.

My solution: just statically link the fscking library you chose for your
game, and dynamically link all the remaining, standard stuff like libc, libm,
OpenGL libs, etc.

Borko Jandras	<bjandras@public.srce.hr>