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Re: memory management
Keith Lucas wrote:
> >This is simple optimization. Z-order, in the purest sense, is a list,
> >from nearest to fartest. But raising a window would mean updating many
> >pointers, moving the end of the list at the top, grafting what was the
> >top at the end (meaning finding the end, which means walking the list
> >for a simple singly linked list) and finally updating the pointer to the
> >list in the parent window.
> Premature optimisation...etc.
It is not really about time saved *running* the thing. I just found that
"child = child->next;" as my window raising code was simpler than
playing around with lists.
And there is a way out of this one for refcounting, soft and hard
Ludus Design, http://ludusdesign.com/
"First they ignore you. Then they laugh at you.
Then they fight you. Then you win." -- Gandhi