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C++ Event mechanism



Hi,

I´m currently trying to modify the Gtk-- signal/slot mechanism for
Penguinplay. It should fit neatly as our OO event mechanism. See

http://www.cs.tut.fi/~p150650/gtk/gtk--.html

for details on it.
Please let me know what you think about adopting it (so that I don´t waste
too much time/effort in case you´re against it ;)

Cu
	Christian