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[pygame] Pygame
- To: pygame-users@seul.org
- Subject: [pygame] Pygame
- From: john fleming <fleming.j@attbi.com>
- Date: Tue, 22 Apr 2003 19:20:52 -0700
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- Delivered-to: pygame-users@seul.org
- Delivery-date: Tue, 22 Apr 2003 22:21:10 -0400
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a long time ago i remember someone took the now gpl quakeworld source
and swapped out it's custom 'quakec' interpreter for a python
interpreter, then translated all the 'game code' into python. just a
'for fun' type project i believe, but i'm not sure if any interesting
conclusions were ever reached.
A QWPython project currently exists at sourceforge, is this what you are
talking about?
http://sourceforge.net/project/showfiles.php?group_id=16521&release_id=31362