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Re: [pygame] Pygame
john fleming wrote:
a long time ago i remember someone took the now gpl quakeworld source
and swapped out it's custom 'quakec' interpreter for a python
interpreter, then translated all the 'game code' into python. just a
'for fun' type project i believe, but i'm not sure if any interesting
conclusions were ever reached.
A QWPython project currently exists at sourceforge, is this what you
are talking about?
http://sourceforge.net/project/showfiles.php?group_id=16521&release_id=31362
It wants python2.0 it seems