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[pygame] simple Mac .nib loading from pygame?



As work on spinvaders baby-steps forward ( http://www.nuthole.com/spinvaders.zip ), I'd like to add platform-specific niceties such as a .nib file containing a proper menu etc for the Mac version. I've tried to include a .nib file using bundlebuilder by including the nib in my 'resources' (it is successfully copied) and the '--nib' command-line option, but so far no good; All I get is the bare-bones menu at the top. All I want to do with the .nib is have a menu with an 'About' panel and such (no actual integration with the python code itself), so I don't want to get too deep into PyObjC issues or anything just yet. Any ideas, anyone?

//jack