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Re: [pygame] 99 CPU use?
Ricardo Jamin wrote:
I have problem just like you,as in using pygame for non gaming apps and
the problem of pygame sucking cpu power even during idle.
If your application is idle (stuff like image viewers) you want to use
pygame.event.wait() to get events from the queue. When there are no
events your application will be put to sleep and consume no cpu.
When using the event.wait() your application will usually use 0% cpu. If
you start doing a lot of mouse activity in the window you may register
some percentages. If you aren't interested in MOUSEMOTION events you can
block them from the queue and your app will probably never even register
on the CPU chart.