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[pygame] exact collisions



I would need to check collision between a moving box and static polygon (not surrounding rectangle). I thing I got two chances and both I do not know ho to handle.

1/ somehow to use collisions-like function with respect on alfa channel
2/ polygon could be of the same color, so I could check ech pixel color under (or nearby) my flying box.


Could you give me a kick how do do each of them and which could be better?

Pavel

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