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Re: [pygame] Transparent surfaces



Sami Hangaslammi wrote:

On 4/27/05, Daniel Dornhardt <frozensound@xxxxxx> wrote:


image = pygame.Surface([640,480], SRCALPHA, 32)
#image.fill([0,0,0,0])
#image.convert_alpha()



Note that convert_alpha doesn't modify the surface itself, but produces a new copy of it that's optimized for alpha blitting. So,

image = image.convert_alpha()

True.

I did it how you do it, but last time, i coded from memory, and messed it up.