http://kschnee.xepher.net/code/shooterdoodle.py.txt
I added a pygame.Clock object to limit the game to 30 FPS (which you
can easily change if it's too fast for you). Other new features since
a couple of hours ago:
-You still have to hit "F" to fire for some reason.
-Ships drawn in super-hi-res -- more than three polygon points!
-Power-ups: Grab the little white squares for 25 rounds of Wave Shot.
-Score meter
-Normal enemies up-armored
-Kamikaze enemies, sometimes in squads
Anyone remember the full 2D shooter "Zone 66," by the way? Fun old game.
<http://www.mobygames.com/game/zone-66/>
Kris