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Re: [pygame] Tiling a Rotated Bitmap



Brian Fisher wrote:
So why do you need a rectangular tile to tile? why not tile a rotated
image on a rotated grid? (i.e. like with Pete's code)

The resulting tile can be any shape, I don't care. I may have coded it up wrong, but it appeared Pete's code resulted in something that didn't tile.

Do you spot a mistake in the app I posted?

--Kamilche