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Re: [pygame] BufferProxy (was Flood Filling Images)



Marcus von Appen wrote:
BufferProxy is just a simple interface to the surface pixels so
other systems like e.g. numpy can (ab)use surfaces pixels easily without
the need to write C code for them.

If it's only usable from C, then why does it exist?
Why can't the surface just implement the buffer
interface directly?

--
Greg