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Re: [pygame] Python and Speed



On Thu, 17 Apr 2008, you wrote:
>     No, this is the place to discuss it because if we wish to make games,
> work with existing platforms, and want speed, that is the way to go. Now
> that we have had this discussion, and found solutions, now we have a list
> of ways to resolve it.

Sure, discuss ways to work with the current interpreter, but it's quite 
pointless talking about changes to the interpreter itself. I'm almost certain 
none of the core devs are on this list, and the python-dev list is a much 
more appropriate place to discuss it anyway :)


    Richard