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Re: [pygame] Unexpect blit behavior when using BLEND_ADD



On, Mon Apr 21, 2008, Rene Dudfield wrote:

> hrmm, but this changes the behaviour of those blit functions, or adds
> separate blend flags?

It changes the blend flags to take alpha into account. As one usually
would expect when reading the docs. I think that this is the best
solution until someone goes ahead and fixes the issues and documents the
blend flags.

Regards
Marcus

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