Hi Tyler,
I'm going to be your main mentor, with Marcus, and Nirav being backup/co-mentors.
To start preparing for your work, here's a few things you can do...
- make sure you can compile pygame.
- see the wiki for instructions for your platform(s)
- http://pygame.org/wiki/Compilation
- as pygame is multi platform, you'll have to work on multiplatforms too.
- prepare a separate platform to work on if you can. Like setting up linux if you don't have it already.
- not entirely necessary, but it'd make things easier for yourself.
- set up your blog, which you'll be writing about your project as you go.
- mark related posts with tags pygame, python, gsoc2009
- add your blog to this wiki page:
- http://www.pygame.org/wiki/rsslinks
- email the pygame mailing list about your blog (once you have at least one related post).
- email the soc2009-general with your blog details, and ask them to list your blog on soc.python.org.
- if you don't have a blog already, you can set up a free one with blogspot.com or wordpress.com.
- prepare a reading list.
- start looking at some related materials to read.
- like for ffmpeg, read through some of the development mailing list, and development docs etc.
- if you haven't used svn before much, read some of the svn book.
- svn commit access.
- I'll have this arranged.
- first, post a patch to some small change to the mailing list, with svn diff > your-patch.diff
cheers,On Tue, Apr 21, 2009 at 11:46 PM, Tyler Laing <trinioler@xxxxxxxxx> wrote:I just wanted to thank everyone that worked on helping me and others with our applications, and I also wanted to thank all the people that worked hard on approving the applications. Your efforts are appreciated. :)
On that note, I was wondering who would be my mentor, for my project?
-Tyler Laing
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Visit my blog at http://oddco.ca/zeroth/zblog
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