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[pygame] simple/cross platform SVG loading
Hi,
I'm looking for a simple cross-platform way to load SVG files.
Basically looking for something that works like pygame.image.load(),
but understands svg. The only requirements are
1) Load svg
2) Query svg size/aspect ratio
3) render to raster surface at X dpi, or with specified width/height.
The solutions I've been able to find seem to have quite heavy weight
requirements, such as cairo+librsvg which implies python-gnome2-
desktop, other solutions that require openGL etc.
Is there an easy/simple solution I have overlooked?
Thanks
Neilen