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Re: [pygame] A unit test added to sprite_test



I finished implementing the remaining sprite test methods that had names starting with todo_. There are still some sprite features that are not tested, such as support for old-style sprites, but I consider those features unimportant.
 
Link:
http://svn.seul.org/viewcvs/viewvc.cgi/trunk/test/sprite_test.py?view=markup&root=PyGame
 
Going forward, my intent is to fix AbstractGroup.has and to optimize a few other methods that are called frequently. Does anyone have comments or criticism?
 
Jason


From: René Dudfield <renesd@xxxxxxxxx>
To: pygame-users@xxxxxxxx
Sent: Mon, February 15, 2010 12:48:15 AM
Subject: Re: [pygame] A unit test added to sprite_test

Hi Jason,

gave it a quick look... and that looks good.

Committed revision 2741.  Thanks.

cheers,


On Mon, Feb 15, 2010 at 2:39 AM, Jason M. Marshall <jmm0@xxxxxxxxx> wrote:
I took on one of the to-do items in pygame.test.sprite_test. I added unit testing for pygame.sprite.spritecollideany. Am I doing it right? (See attachment.)

Thanks,
Jason