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Re: [pygame] The font module



It returns 6.0.1, so squeeze, the current stable debian version.

The dpkg -l python-pygame returns :

| État=Non/Installé/fichier-Config/dépaqUeté/échec-conFig/H=semi-installé/W=attend-traitement-déclenchements
|/ Err?=(aucune)/besoin Réinstallation (État,Err: majuscule=mauvais)
||/ Nom                                    Version                                Description
+++-======================================-======================================-============================================================================================
ii  python-pygame                          1.8.1release-2+b1                      SDL bindings for games development in Python

and when i try to run a program using font with 'python fonty.py' (python is in 2.6.6 version), it returns that font is missing...

2011/4/27 stas zytkiewicz <stas.zytkiewicz@xxxxxxxxx>
On Wed, Apr 27, 2011 at 11:37 AM, Nathan BIAGINI <nathan.open@xxxxxxxxx> wrote:
> I have installed Python 2.6 and when i try to run an pygame example
Do you really have squeeze running ??
I ask this as python 2.6 is a dependency for python-pygame in squeeze
so when you installed python-pygame you also had python2.6 installed
so there's no need to install python2.6 as you already would have it.

what's the output from: cat /etc/debian_version ?

Stas

> application with, i got :
>
>> No protocol specified
>> No protocol specified
>>
>>      =======================|  DirectFB 1.0.1  |=======================
>>           (c) 2001-2007  The DirectFB Organization (directfb.org)
>>           (c) 2000-2004  Convergence (integrated media) GmbH
>>         ------------------------------------------------------------
>>
>> (*) DirectFB/Core: Single Application Core. (2008-08-18 12:36)
>> (!) Direct/Util: opening '/dev/fb0' and '/dev/fb/0' failed
>>     --> No such file or directory
>> (!) DirectFB/FBDev: Error opening framebuffer device!
>> (!) DirectFB/FBDev: Use 'fbdev' option or set FRAMEBUFFER environment
>> variable.
>> (!) DirectFB/Core: Could not initialize 'system' core!
>>     --> Initialization error!
>> there is no soundcard
>> No protocol specified
>> No protocol specified
>>
>>      =======================|  DirectFB 1.0.1  |=======================
>>           (c) 2001-2007  The DirectFB Organization (directfb.org)
>>           (c) 2000-2004  Convergence (integrated media) GmbH
>>         ------------------------------------------------------------
>>
>> (*) DirectFB/Core: Single Application Core. (2008-08-18 12:36)
>> (!) Direct/Util: opening '/dev/fb0' and '/dev/fb/0' failed
>>     --> No such file or directory
>> (!) DirectFB/FBDev: Error opening framebuffer device!
>> (!) DirectFB/FBDev: Use 'fbdev' option or set FRAMEBUFFER environment
>> variable.
>> (!) DirectFB/Core: Could not initialize 'system' core!
>>     --> Initialization error!
>> Traceback (most recent call last):
>>   File "fonty.py", line 100, in <module>
>>     if __name__ == '__main__': main()
>>   File "fonty.py", line 30, in main
>>     screen = pygame.display.set_mode(resolution)
>> pygame.error: DirectFBCreate: Initialization error!
>
>
>>
>>
> 2011/4/27 stas zytkiewicz <stas.zytkiewicz@xxxxxxxxx>
>>
>> On Wed, Apr 27, 2011 at 10:42 AM, Nathan BIAGINI <nathan.open@xxxxxxxxx>
>> wrote:
>> > Hi everyone,
>> >
>> > i currently using a Debian squeeze and i would like to run some
>> > application
>> > i have written before but it seems that the font module is not found.
>> Hi, I'm running squeeze also and it's my experience that python 2.7, which
>> is the version you seems to be using, isn't fully compatible with all
>> python libs. (at this moment)
>> I've uninstalled python2.7 so that everything is using python2.6 and then
>> pygame runs properly.
>>
>> Greetings,
>> Stas
>>
>> >
>> >> there is no soundcard
>> >> fonty.py:42: RuntimeWarning: use font: No module named font
>> >> (ImportError: No module named font)
>> >>   font = pygame.font.Font(None, 80)
>> >> Traceback (most recent call last):
>> >>   File "fonty.py", line 100, in <module>
>> >>     if __name__ == '__main__': main()
>> >>   File "fonty.py", line 42, in main
>> >>     font = pygame.font.Font(None, 80)
>> >>   File "/usr/local/lib/python2.7/site-packages/pygame/__init__.py",
>> >> line
>> >> 70, in __getattr__
>> >>     raise NotImplementedError(MissingPygameModule)
>> >> NotImplementedError: font module not available
>> >> (ImportError: No module named font)
>> >>
>> >
>> > I got this traceback trying to run the fonty.py file in the examples
>> > repository of pygame. I have installed pygame via the python-game
>> > package
>> > and also via the sources but still no font module....
>> >
>> > Thanks for reading me.
>> >
>>
>>
>>
>> --
>> Free-source educational programs for schools
>> http://www.schoolsplay.org  and http://wiki.laptop.org/go/Schoolsplay
>> http://gvr.sf.net and http://wiki.laptop.org/go/Guido_van_Robot
>
>



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