[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

[pygame] Anyone want to critique my platform game prototype?



I made a pygame prototype for a platforming game I'm planning. As we all know, platform games require meticulously tuned mechanics. I finally got it to where I like it, but that probably means it's still pretty terrible. If anyone wants to try it out and offer suggestions, I'd be very interested.

https://unifac.googlecode.com/hg/UFX/prototype/platformer-2.py

You control with the arrow keys (up to jump). You have four special abilities:
You can also go into slow-motion by holding Shift, or toggle slow-mo with Caps Lock. Ctrl is fast-forward, but I don't recommend it. Esc to quit.

If you try it, let me know if you have trouble executing these abilities, or if you accidentally execute them when you don't mean to. The placement of the platforms in the demo is totally procedural, so you may find yourself stuck, but you should be able to get pretty high.

I'd also be interested in any recommendations for well-made platform games written in pygame with really tight controls, if you have any.

Thanks!
-Christopher