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[pygame] PySDL2 0.9.1 released



PySDL2 0.9.1 has been released.

PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.

Version 0.9.1 is a bugfix release, which fixes some issues in the
PySDL2 API:

* fixed issue #50: corrected the sdl2.ext.load_image() documentation
* fixed issue #52: sdl2.ext.Renderer.fill(), sdl2.ext.Renderer.draw_rect() and
  sdl2.ext.Renderer.draw_point() convert sequences correctly now
* fixed issue #53: provide backwards compatibility for previous SDL2 releases
  by adding a wrapper function for sdl2.cpuinfo.SDL_HasAVX()

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads.
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.

Cheers
Marcus

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