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[pygame] PySDL2 0.9.2 released



PySDL2 0.9.2 has been released.

PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.

Version 0.9.2 is a bugfix release, which fixes some issues in the
PySDL2 API:

* fixed issue #32: the line clipping algorithms do not run into precision
  errors anymore
* fixed issue #53 (again): sdl2.video.SDL_GL_ResetAttributes()
  is properly wrapped now to retain backwards compatibility with previous
  SDL2 releases
* fixed issue #54: text input is correctly converted for the text entry
  component
* updated the example BMP files, which could not be loaded properly on
  some systems with SDL2_image and PIL

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads.
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.

Cheers
Marcus

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