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Re: [pygame] The long-ish pygame github migration status email.



Hi,

I believe this may be the technique you're looking for:

https://github.com/ntoll/microfs/blob/master/microfs.py#L55

(See the raw on / off / execute functions for sending arbitrary data via
UART to the device.)

Hope this helps.

N.

On 02/04/17 10:47, René Dudfield wrote:
> Added some help for creating a pull request on github here:
> 
> http://www.pygame.org/wiki/Hacking#Submitting%20changes%20to%20github
> 
> The wiki/Hacking page is the pygame development guide. I tried to update
> it the other week to make it up to date.
> 
> 
> 
> 
> On Sun, Apr 2, 2017 at 11:35 AM, René Dudfield <renesd@xxxxxxxxx
> <mailto:renesd@xxxxxxxxx>> wrote:
> 
>     I've updated the travisci, appveyor, and launchpad for the pygame
>     github repo, and added a Coverity code scanner.
> 
>     As you can see branches for pull requests get built as well. This is
>     much nicer for testing if changes are ok than what we had.
>     https://github.com/pygame/pygame/pull/332
>     <https://github.com/pygame/pygame/pull/332>
> 
>     best,
> 
> 
>     On Mon, Mar 27, 2017 at 8:56 AM, René Dudfield <renesd@xxxxxxxxx
>     <mailto:renesd@xxxxxxxxx>> wrote:
> 
>         Note, everyone has been sent an invitation to become a
>         github.com/pygame <http://github.com/pygame> organization member
>         if they want. Of course members need that before they can
>         commit. But it's not required for the name to be shown on the
>         contributors page.
> 
>         cheers,
> 
> 
> 
>         On Mon, Mar 27, 2017 at 8:39 AM, René Dudfield <renesd@xxxxxxxxx
>         <mailto:renesd@xxxxxxxxx>> wrote:
> 
>             I think we should probably give it a few days before going
>             ahead with big pull requests and such. If anything happens
>             on the bitbucket in the mean time, I can manually move
>             commits over to github.
> 
> 
> 
> 
>             On Sun, Mar 26, 2017 at 11:29 PM, Thomas Kluyver
>             <takowl@xxxxxxxxx <mailto:takowl@xxxxxxxxx>> wrote:
> 
>                 Thanks René!
> 
>                 I take it that we should now continue all development on
>                 Github, make pull requests there and so on?
> 
> 
>                 On 26 March 2017 at 18:38, René Dudfield
>                 <renesd@xxxxxxxxx <mailto:renesd@xxxxxxxxx>> wrote:
> 
>                     *pygame. bitbucket. org
>                     *
> 
>                     Seems they disabled this some time ago.
> 
> 
>                 They moved all project websites to bitbucket.io
>                 <http://bitbucket.io> subdomains. They didn't leave the
>                 redirect in place for as long as I'd like.
> 
>                 Thomas
> 
> 
> 
> 
> 


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