Pablo Moleri wrote:
> import time
> import pygame
>
> pygame.mixer.init()
> sound = pygame.mixer.Sound("my_sound_file.wav")
> sound.play()
> time.sleep(10)
> sound.play()
If that's you're entire program, I'd say it's finishing before
the second sound gets a chance to play. The sound.play() call
only *starts* the sound playing, it doesn't wait for it to
finish.
Try putting another time.sleep(10) after the second play.
--
Greg