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[pygame] pygame wants you! examples to stress/benchmark stuff.



Hey,

It would be great if there were examples to benchmark parts of pygame.

So these can be used for regression tests, and for help when optimizing pygame.

If you have a part of pygame that you would like to stay fast(or maybe
get faster), then writing a test for it will help that a lot.


Tests such as:
  transform.rotate, scale
  the blit() functions
  sprite collide/adding and removing from groups.
  drawing lines.

Any test for speed of any part will help a lot.  So send your tests in
to the list.


Cheer.