[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] pygame 1.7.1rc1 released.
I can't find the command that causes the crash, it crash not at a same line, yesterday, when I remove the "set_alpha",it can work fine,but today it can't work any more after I add some other codes using many "Font" and "surface",I guest maybe because of "Font", because when I remove the line using Font, its crashing times decrease.
----- Original Message -----
From: "Rene Dudfield" <renesd@xxxxxxxxx>
To: <pygame-users@xxxxxxxx>
Sent: Wednesday, August 10, 2005 8:21 PM
Subject: Re: [pygame] pygame 1.7.1rc1 released.
Hey,
Can you find the python command that causes the crash?
Does anyone else have win98 they can test it with?
On 8/9/05, flyaflya <flyaflyaa@xxxxxxxxx> wrote:
> sorry,"set_alpha" has no bug,but I don't know why my code can't run on my slow pc(PIII 366, 64 m, windows 98).when execute, program crash with a message box:
> ----------------------------------------------------------
> PYTHON ? 0167:bff7a125 ???
> KERNEL32.DLL ?????????
> Registers:
> EAX=01d7ee48 CS=0167 EIP=bff7a125 EFLGS=00210212
> EBX=1116f4c4 SS=016f ESP=0071e4f0 EBP=0071e530
> ECX=01e0f77c DS=016f ESI=01d7ee48 FS=2d47
> EDX=00100000 ES=016f EDI=0f3f067c GS=0000
> Bytes at CS:EIP:
> 8b 03 a8 01 74 25 25 fc ff ff 0f 8b 53 08 03 f8
> Stack dump:
> 0071e530 0f3f067c 01d7d6c4 00001784 bff7a3a0 00730000 01d7ee48 0f3f067c 00000000 0073000c 00730000 01d7d6c4 00000000 00000000 0001116f 00001d7e
> ----------------------------------------------------------
> but it can run no problem on my better PC(P4 1.6G, 256 M, 64 M, windows 98 ) . I think maybe my OS has some problem,but it can run with pygame 1.6.
> so I think maybe pygame 1.7 need more memory, or some resource(especially Font) didn't been released before quit. because when quit, the program spending much time than 1.6.
> the 1.7 has question only on my poor 98 PC.I just report it,if none just me meet this question, maybe because of my OS. just ignore it.
> I'm sorry I can't open my source code, because I'm doing a freeware.
> my English is so bad. :)
> ----- Original Message -----
> From: "Rene Dudfield" <renesd@xxxxxxxxx>
> To: <pygame-users@xxxxxxxx>
> Sent: Wednesday, August 10, 2005 11:48 AM
> Subject: [pygame] pygame 1.7.1rc1 released.
>
>
> Hey,
>
> this is the first release candidate for pygame 1.7.1.
>
> CVS has been tagged with release_1_7_1rc1 to mark this release candidate.
>
> If there are no changes, or bug fixes over the next week then this
> will become the 1.7.1 release.
>
> Please report your testing here. Thanks!
>
> Source release:
> http://rene.f0o.com/~rene/pygame-1.7.1rc1.tar.gz
> Windows binary release:
> http://rene.f0o.com/~rene/pygame-1.7.1rc1.win32-py2.4.exe
>
>
> Recent notes from the WHATSNEW file:
>
> August 10, 2005
> Fix for overlay.c to compile in windows.
> Fixed some warnings for font, and rotozoom with gcc4.
> Added an example for fastevents.
> Fix for config_unix.py with wrong paths for /usr/local
>
> July 28, 2005
> Fix for sprite module[BUG]. fastevent module for faster sdl event
> processing.
> Updated examples.
>
>
> Cheers.