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[pygame] PyWeek release of LGT



Hi Richard & others,

As you suggested, I've put together a super-package of the LGT modules.

http://developer.berlios.de/project/showfiles.php?group_id=2847&release_id=6978

There are some (IMHO) cool new functionality and API refinements, as
well as some examples in SIGL/doc which help explains some of the more
esoteric parts of the toolkit.

For those who don't know, LGT provides simplified OpenGL 2D
operations, (blitting, scaling, rotating, blending) some simple
graphics primitives (Rects, Poly's, Lines, OBJ Models, Sprites),
OpenGL picking, customizable and extendable asynchronous graphics
effects (Fading, Exploding, Imploding, Spinning) and an event /
messaging abstraction which will work across a network.

Sw.