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[pygame] What 3D format do you use?



Hello Chaps,

I am fortunate enough to know some talented 3D modellers who work in lightwave.

Unfortunately, I'm having some trouble finding a simple 3D model
loader for Python, which "just works".

I have an OBJ file loader which can load a model and render to an
OpenGL display list, however I am not having any success getting
textures to apply to an OBJ model. I think this may be a problem with
lightwave exporting...

Anyhow, I'm curious to know what other people are using in their
games, and which 3D model file format people use and/or think is best.
So, the question... which 3D format and loader do you use?

Sw.