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Re: [pygame] Mac OS X PyGame .ogg/.mp3 support?



Have you tried .ogg files?

On 8/27/05, Daniel Lindsley <cowz@xxxxxxxxxxxxx> wrote:
> Pygame Users,
> 
>      I'm somewhat new to Pygame. I've followed some tutorials online
> and seem to have hit a snag. I'd like to use either a .ogg or .mp3
> file to play as background music for my game. One tutorial I read
> said this works fine and that Pygame supports those formats. However,
> when running Pygame, the only type of sound file I can get to load
> is .wav under Mac OS X. I'm wondering if I am missing libraries or
> what might be the issue. A sample traceback and full (contrived)
> source follows.
> 
> Daniel Lindsley
> 
> 
> 
> Source
> ----------
> import os, pygame
> 
> pygame.init()
> size = width, height = 100, 100
> screen = pygame.display.set_mode(size)
> 
> bg = pygame.Surface(screen.get_size())
> bg = bg.convert()
> bg.fill((255, 255, 255))
> 
> pygame.mixer.music.load("Tech.mp3")
> pygame.mixer.music.play(-1, 0.0)
> 
> while True:
>    screen.blit(bg, (0, 0))
>    pygame.display.flip()
> 
> 
> 
> Traceback
> ---------------
> Traceback (most recent call last):
>    File "mp3test.py", line 11, in ?
>      pygame.mixer.music.load("Tech.mp3")
> pygame.error: Module format not recognized
>