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Re: [pygame] Mac OS X PyGame .ogg/.mp3 support?



Oddly enough, this time, an .ogg file did work. Not sure why the prior one I tried didn't work but...Thank you for the assistance.

Daniel


On Aug 26, 2005, at 10:43 PM, Rene Dudfield wrote:

Have you tried .ogg files?

On 8/27/05, Daniel Lindsley <cowz@xxxxxxxxxxxxx> wrote:

Pygame Users,

     I'm somewhat new to Pygame. I've followed some tutorials online
and seem to have hit a snag. I'd like to use either a .ogg or .mp3
file to play as background music for my game. One tutorial I read
said this works fine and that Pygame supports those formats. However,
when running Pygame, the only type of sound file I can get to load
is .wav under Mac OS X. I'm wondering if I am missing libraries or
what might be the issue. A sample traceback and full (contrived)
source follows.

Daniel Lindsley



Source
----------
import os, pygame

pygame.init()
size = width, height = 100, 100
screen = pygame.display.set_mode(size)

bg = pygame.Surface(screen.get_size())
bg = bg.convert()
bg.fill((255, 255, 255))

pygame.mixer.music.load("Tech.mp3")
pygame.mixer.music.play(-1, 0.0)

while True:
   screen.blit(bg, (0, 0))
   pygame.display.flip()



Traceback
---------------
Traceback (most recent call last):
   File "mp3test.py", line 11, in ?
     pygame.mixer.music.load("Tech.mp3")
pygame.error: Module format not recognized