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[pygame] Weird sound bug?
I've noticed that when playing ordinary sounds using
pygame.mixer, I get weird glitches and the sound seems
to be played back a little too fast, as if it were
"skipping". Needless to say, this sounds crummy.
However, this problem goes away if I play background
music -- even if I set the background music volume to 0.
Both the background music and sound (it's spoken
dialogue) are ogg vorbis files.
Is this a known problem?
Obviously I have a work-around for it, but it seems weird
that I should need it. Can anybody suggest what's going
on here?
--
Terry Hancock ( hancock at anansispaceworks.com )
Anansi Spaceworks http://www.anansispaceworks.com