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Re: [pygame] PyOpenGL




On Aug 8, 2006, at 6:54 PM, Simon Wittber wrote:

On 8/9/06, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
The PyOpenGL Sourceforge home page is the one that lists the dependencies:
http://pyopengl.sourceforge.net/documentation/installation.html


in particular, that page lists:
# Tcl/Tk appropriate for your Python version
# GLUT 3.7+
# Python Imaging Library (PIL) any recent version
# Numeric Python (Numpy) v. 23 (for PyOpenGL 2.0.1.08)

all as dependencies, but each of those is optional

Ah. Numeric Python v. 23 is actually referring to the Numeric module, not the newer numpy module, despite the (Numpy) reference.

This is not such a bad thing, as Numeric is apparently faster for small arrays.

http://arbutus.mcmaster.ca/dmc/numpy/

The whole Numeric / numarray / numpy / scipy thing is getting a bit confusing.

Eh? What does scipy or numarray have to do with it? Totally different packages. Especially scipy.


numpy is basically just "Numeric 2.0"; it is officially the successor to Numeric. They happened to (eventually) change the package name from Numeric to numpy in the process, which is actually a good thing because that means they can coexist. The project's name has always been Numerical Python and numpy when shortened. That can be confusing, sure, but a this point extremely few projects depend on numpy, since it's effectively bleeding-edge.

-bob