On Aug 8, 2006, at 2:28 PM, Kris Schnee wrote:
I'm interested in trying OpenGL again with that sample code just
posted, but isn't using PyOpenGL now a problem considering that it
seems to require NumPy rather than Numeric, and that NumPy blatantly
withholds its documentation?
Since when does PyOpenGL require NumPy? The version I see is from Jan
2005, about a year before NumPy even existed (under that name as its own
project).
The answer to your question is most definitely "No." because normal use
involves just built-in types... but did PyOpenGL move away from
sourceforge, or is your question simply not based on reality?