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[pygame] Sound to Light



I was wondering if the mixer class in PyGame has any sort of ability to
read/determine the frequency currently passing through it (I'm having vague
ideas about some sort of sound-to-light/equalizer thing going around in my
head).

I'm kind of 90% certain that the answer is no, but I figured PyGame would be
the best place to ask about it.

*If* the answer is no, then would it be because Python isn't fast enough for
that processing?

Hope someone can point me in any kind of Python-direction on this :)


~Chris




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