Hey,
To sum up my opinion - If I were the king of pygame and python world, this is how it would happen:
1. pygame continues as the lead in pygame, new features etc. 2. pygame-ctypes follows step-by-step pygame and makes sure to be 100% compatible on its python interface
[...]
This is no flamebait or whatsoever, rather an ignorant nature on mine, but I must admit that despite lots of posts in here and reading on both http://www.pygame.org/ctypes/ and http://starship.python.net/crew/theller/ctypes/ I have absolutely no clue what the point of this "ctypes"-thing is and what's so good about it and why it's implemented/ported/whatever-it-is to pygame.
So, what's the (good) point with it?
-- - Rikard.