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Re: [pygame] Updated Patch to add Premultiplied Alpha



Thanks Brian.

Committed revision 1046.

On 8/23/07, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> This is a replacement for the patch I emailed earlier to add an
> RGBA_PREMULT & ARGB_PREMULT type to image.tostring (a very nice thing
> for getting images into OpenGL)
>
> It has an optimization for images with a decent amount of 0 alpha
> pixels, and it also updates the image.doc file to describe the new
> options
>
> Also attached is the same unittest addition patch I sent before, for convenience
>
>