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Re: [pygame] Ok another question from me - Python Classes and Pygame is pretty hard to understand.



Thanks.

On 8/31/07, Casey Duncan <casey@xxxxxxxxxxx> wrote:
These are all very general Python questions that would come up in
using classes anytime, not just with pygame.

Maybe have a look at the python tutorial section on classes:

http://docs.python.org/tut/node11.html

hth,

-Casey

On Aug 31, 2007, at 2:52 PM, Lamonte Harris wrote:

> Whats the best method to understand how to use classes w/ pygame
> code.  I seen some complex stuff like:
> class Fist(pygame.sprite.Sprite):
> """moves a clenched fist on the screen, following the mouse"""
> def __init__(self):
> pygame.sprite.Sprite.__init__(self) #call Sprite initializerThats
> pretty hard to understand imho[snippet from the Chip Game]  Can
> someone explain how the sprites work.  Quick question:
>
> class First(pygame.sprite.Sprite):
>
> does that inherit that sprite class?  then what does the __init__ do?