[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Key Presses



Yes.  The final solution is:

if event.type == KEYDOWN:
            if event.key == K_RETURN and Message != "":
                Network.AddMessage(SelfName+": "+Message)
                Message = ""
            elif event.key == K_BACKSPACE:
                Message = Message[:-1]
            else:
                keystring = event.unicode
                Message += str(keystring)