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Re: [pygame] Upper Limit on Framerate



I remember a high frame-rate movie at the 1986 Worlds Fair being advertised as hyper-realistic or something because it appeared so crisp. Would this be super-ultra-hyper-realistic. The frame rate that only a humming bird could truly appreciate.

Lenard


René Dudfield wrote:
I'd love a 2000fps monitor.  hehe

On Fri, Aug 22, 2008 at 9:06 AM, Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx> wrote:
René Dudfield wrote:

I'd guess lack of precision in the timing, or the time slice the OS
gives your process.
Another possibility is that pygame.display.flip()
is waiting for a vertical retrace, thus limiting
the frame rate to the refresh rate of your monitor.

What happens if you just run the timing loop
without the drawing?