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Re: [pygame] Shooting an object



> ----- Original Message -----
> From: "Ian Mallett" <geometrian@xxxxxxxxx>
> To: pygame-users@xxxxxxxx
> Subject: Re: [pygame] Shooting an object
> Date: Sat, 23 Aug 2008 13:36:28 -0700
> 
> 
> OK, for shooting, you want to have a class of Bullet.  When the enemy fires,
> add an instance of bullet.  The bullet's position will be the enemy's
> position, and the speed will be a constant broken into x and y components
> with cos(radians(angle)) and sin(radians(angle)).  Each frame, you add the
> speed of the bullet to the bullet's position.

>
ok thanks

=
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