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Re: [pygame] GSOC commited camera module to svn

> Hello,
> I committed the camera module to the official svn trunk.
> Please post any remarks about the module here.
> Because I couldn't get the camera to grab a flipped frame, I wrote a
> function that does this manually. It could be improved a bit but I
> will wait with that untill you peaple have tested it more.

I haven't looked at your code but have you thought about using the transform.flip() function 
rather than writing your own code?