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[pygame] freetype merge and the Spectacularly Adequate Automated Pygame Build Page Re: [pygame] Documentation changes in trunk
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- Subject: [pygame] freetype merge and the Spectacularly Adequate Automated Pygame Build Page Re: [pygame] Documentation changes in trunk
- From: René Dudfield <renesd@xxxxxxxxx>
- Date: Tue, 18 Aug 2009 10:12:21 +0100
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On Mon, Aug 17, 2009 at 9:41 AM, René Dudfield<renesd@xxxxxxxxx> wrote:
> nice one :)
>
> Have a look here:
> http://thorbrian.com/pygame/builds.php
>
> You'll notice that there's some errors building on windows, and osx.
>
Hi,
I think the freetype merge requires freetype to be installed. However
it doesn't check to see if it's installed before trying to build it.
This is what is causing the build bot to fail to build, because it
only has the minimum dependencies required to build pygame. Currently
freetype isn't a dependency - only SDL_ttf is.
1. pygame trunk needs to see if freetype-dev is installed before
trying to build the freetype package.
2. build bots need to have the freetype packages installed.
I just tried to disable the freetype module until those two things are
sorted out. So the build bot can build again without errors. I just
commented it out in Setup.in ... hopefully that will be enough to
disable it.
cheers,